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Lumino city potatoes
Lumino city potatoes








lumino city potatoes
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The atmosphere bleeds into the work - several people in the vicinity lend their talents and their tools to the making of Lumino City - and you sense that Whittaker, whose mother is an artist and whose father is a jewellery designer, has craft glue running through his veins. The pair work out of a Peckham studio that looks out over a cobbled cul-de-sac, a space they share with stained glass window makers and carpenters and a world away from the industrial edge lands most developers call home. It's one that's become integral to State of Play, a developer set up by Luke Whittaker and Katherine Bidwell just over five years ago. It's that aesthetic that keeps everything tied together, and that informs every aspect of Lumino City. The puzzles are as light as the adventure, though they've often a tactile, analogue edge in keeping with the tangible world: reel to reel tapes must be threaded in order, light boxes blended to create new colours and, in one brilliant scene, a Kowloon City-inspired building block is tugged at and manipulated in order to open up an entirely new path. Lumino City's an adventure game in which you play a young girl in search of her grandfather, a quest that takes you to the furthest reaches of this papercraft metropolis. It's a remarkable aesthetic, seen first in Lume and, later this year, to be fully expanded upon in Lumino City. They're real, tangible places you can poke around imagine holding Hyrule in your hands, seeing its fields and towns laid out like a model village, or being able to run your fingers across the contours of Mario Bros' 1-1. That's because State of Play makes its worlds not out of polygons and shaders but from cardboard and wood, slotting them all together and recording them via camera for players to explore. It's sitting in the corner, complete in miniature, begging to be touched. The world it's crafting isn't locked up on hard drives, floating on computer screens. State of Play's studio is different: it's sawdust and craft glue, the pleasantly acrid tang of freshly cut wood. I don't know if I've ever noticed the odour of other development studios, but I guess they've all kind of smelt the same office blocks where new carpet and stale coffee mix together, an occasional hint of warm plastic seeping through. ** Lumino City is designed for iOS 9 devices on iPad 2 and above, iPhone 4s and above, and iPod 5th Generation and above.The aroma's the thing that hits you first. Hard disk space is saved, downloads are faster.

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Lumino City uses the latest iOS9 App Thinning technology to ensure you download only what you need. Switch play between all your iOS devices and pick up where you left off.įAST DOWNLOAD, BETTER PERFORMANCE.

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New for iOS 9, use Replay Kit to screen record full motion video of the wonders you discover, then share it with other players and viewers online and on your social networks. With a seamless interface optimised for iPhone / iPad and tactile puzzles made from real materials, you'll feel like you're diving into a miniature world of physical playthings.

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Control windmills in the clouds, provide power to a house using only lemons plus your own ingenuity, and work out how to win at the most puzzling pinball table ever created.Ī PERFECT EXPERIENCE FOR TOUCHSCREENS. Play with real objects within each scene. Venture beyond the city gates to discover gardens in the sky, boats marooned high on an immense waterwheel, and houses dug precariously into cliffs.ĪWE INSPIRING PUZZLES. Everything you see on screen was made using paper, cardboard and glue, miniature lights and motors.Ī UNIQUELY BEAUTIFUL WORLD TO EXPLORE. ** BAFTA - Three Times Nominated & Winner 2015 **ĪN ENTIRELY HANDMADE CITY. Continually engaging and often inventive puzzles.” - Adventure Gamers Lumino City has a distinct and wonderful personality. “A benchmark for adventure game design.” - Adventure Gamers “Unlike almost any other video game you've ever played.It's wow." - Kotaku “The most beautiful game WIRED has seen in ages.” - WIRED

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“An astonishing place to explore.” - Eurogamer Lumino City has an estimated 8 - 10 hours of gameplay and no In-App Purchases. Winner of numerous international awards, including the BAFTA for Artistic Achievement alongside nominations for Innovation and Best British Game, Lumino City now finds its home on the App Store as the perfect tactile experience for iPhone and iPad. To find him, you must explore the city and figure out the fascinating mechanisms that power this unique world. Lumi’s grandfather, the caretaker of Lumino City, has been kidnapped. Through this gorgeous environment weaves a clever, charming and puzzling adventure. Lumino City is a wonderful puzzle adventure crafted entirely by hand out of paper, card, miniature lights, and motors.










Lumino city potatoes